

- #Clicker heroes leveling calculator generator#
- #Clicker heroes leveling calculator series#
- #Clicker heroes leveling calculator free#
This is typically accomplished by having costs grow exponentially while production grows at a linear or polynomial rate. Early on in a run, your production will exceed costs while eventually costs will become prohibitive. Similar to a “New Game+”.Īt the most basic level, idle games are a seesaw between production rates and costs.

Their purpose is to (temporarily) get production closer to, or ahead of, costs. These can be explicit upgrades, based on number of generators owned, etc.
#Clicker heroes leveling calculator generator#
Multiplier: Any of a variety of upgrades that multiplies your generator power.That layer of separation can give you a bit more control over the growth of the primary currency in the game, since you can modify the “exchange rate” over time. Each Gild level gives a 50 increase to a Heros DPS - so a 4 Gilded Hero will have 200 DPS. A single Gilded Hero has its DPS increased by 50. For example, in Clicker Heroes the generators produce DPS, which is then converted into gold by killing monsters. Essentially they boost the power of your Heroes, one Gild at a time. Primary Exchange Currency: In some cases generators produce a different currency that is exchanged for primary currency.The rate of production, or income, is measured as currency per second. Generator: The items in the game that produce primary currency.Primary Currency: This is the main number that is being incremented, generally the goal of the game.Let’s start by specifying some terminology to make talking about this easier. This works well if you usually push at the end of a run. A good starting point is to go with a ratio of 0.5. This depends on your personal play style.
#Clicker heroes leveling calculator free#
Please feel free to duplicate, peruse, experiment, extend, etc.! The calculator assumes that, at the very least, you own Siyalatas for idle and hybrid builds, and Fragsworth for busy builds. If you want to include it while still using idle mode (minus two minutes for using the abilities), uncheck idle mode and set every field inside to zero. The models for all of the charts produced in these articles are available as spreadsheets. This is a new & improved ancients optimizer that optimizes the most important metric of all - soul farm efficiency. Part III will look at prestige cycles and balance. Part II will look into alternate growth methods (especially derivative-based). Part I discusses core ideas of growth, cost, prestige, and generator balancing.

#Clicker heroes leveling calculator series#
This article is Part I of what will be a three-part series detailing topics covered in my most-recent talk. And how on earth do you balance a game that has insanely large numbers? I’ve given a few talks in the past about the appeal and general mechanics of idle games, but what if you actually wanted to make one? Theory and patterns are nice, but there’s some complicated math running behind it. This article was originally posted on Kongregate’s Developer Blog.
